First seen: 3 june 2009
The key though, is understanding just how creative APB lets players be. Realtime World's ambition is to create a world that you want to log into just to be amazed by what's been added by the players. The in-game character modification is astonishing - it is easily the best looking and most flexible character creation tool in the world right now - better than the Sims 3, better than anything. Not only can you create absurdly detailed physical models, you can layer amazing... Read more
APB (All Points Bulletin) is the hotly anticipated MMO from Dundee based developers Realtime Worlds – best known for Crackdown on Xbox 360 – and the brain child of creative director Dave Jones. Read more
Child locks again? Aww :( For a long time APB has been a mystery. Realtime Worlds was established in 2002 by David Jones of Lemmings and Grand Theft Auto fame. They set out to make a game for the PC and Xbox, with a release target of 2005, that would be the culmination of everything they had always wanted to do with GTA. At one stage there was even a rumour that the game would be a Rockstar-owned Grand Theft Auto MMO! Read more
There's a chance APB is for you. It gives you the tools to make you and your fellow players stand out in an otherwise conventional city. It provides opportunities for explosive moments of driving, gunning, and exploding. But the joys are too infrequent and the frustrations are excessive, while the returns on your investment aren't as high as what you would hope for from a persistent-world action game. APB is different enough to warrant consideration, but with so many... Read more
APB attempts to combine the feel of an MMO with the PvP of a first person shooter. By themselves, each concept works well. But here, each feels like it only received partial effort. Those looking for a combination of these genres should probably continue looking. If all you want is PvP with an open world set design, other titles like Grand Theft Auto IV have already accomplished this. Add all of this to the recent announcement of more than sixty employees laid off at... Read more
while this game shows potential and promise it sadly fails to deliver, the system gets old pretty quickly and you cannot fully use the customizable features unless you "unlock" things which takes a loooooooooooong time!, played for 2 hours today and realised after that this game isnt worth more, its too long winded (things that could and are simple in other games are seriously stupid here) and the actual missions and gameplay as said die out pretty quickly, there are... Read more