Tales of Symphonia is the fifth mothership title in the Tales RPG series. It was produced by Akira Yoshizumi, a producer from Namco.
Tales of Symphonia takes place long before Tales of Phantasia. Like previous games in the Tales series, Tales of Symphonia uses a version of the Linear Motion Battle System, a real-time battle system. When the party is on the overworld map, they can enter battles by running into monsters visible on the field. During the battle, up to …
See moreTales of Symphonia is the fifth mothership title in the Tales RPG series. It was produced by Akira Yoshizumi, a producer from Namco.
Tales of Symphonia takes place long before Tales of Phantasia. Like previous games in the Tales series, Tales of Symphonia uses a version of the Linear Motion Battle System, a real-time battle system. When the party is on the overworld map, they can enter battles by running into monsters visible on the field. During the battle, up to four players may each control one character. Characters not under the control of a player are controlled by AI and can be set to operate according to specific tactics. Players can determine which techniques or magic spells the character may use during the battle. AI-controlled choices can be overridden by the player by pausing and selecting orders from a menu. Another feature of the Linear Motion Battle System is “overlimit”. Characters enter overlimit after having obtained a certain number of tension points. Besides that, battle movement is relative to enemy characters. Each character and its targeted enemy define a plane perpendicular to the ground, to which movement is restricted.
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