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8.6 out of 10 based on 96 reviews

Fire Emblem: Path of Radiance

 

Information found in: from 59 sources in 10 countries

Best Price: 43.95 USD

  • User Score (52)
    8.9 8.9 from 52 reviewers
  • Expert Score (40)
    8.0 8.0 from 40 reviewers
  • Value for money (2)
    8.7 8.7 from 2 reviewers
  • Gameplay (18)
    9.6 9.6 from 18 reviewers
  • Graphics (20)
    7.5 7.5 from 20 reviewers
  • Sound (21)
    8.4 8.4 from 21 reviewers
  • Storyline (3)
    9.3 9.3 from 3 reviewers
  • Control (6)
    9.7 9.7 from 6 reviewers
  • Addiction (3)
    8.9 8.9 from 3 reviewers
  • Lifespan (4)
    8.7 8.7 from 4 reviewers
  • Replay value (2)
    8.7 8.7 from 2 reviewers
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Experts:
9-10
(14)
7-8
(23)
5-6
(2)
3-4
(1)
1-2
(0)
Users:
9-10
(34)
7-8
(13)
5-6
(5)
3-4
(0)
1-2
(0)
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  • WikiFreak Description

Fire Emblem: Path of Radiance

Fire Emblem: Path of Radiance is a tactical role-playing game developed by Intelligent Systems and published by Nintendo. It is the ninth Fire Emblem Series title.

Features

Fire Emblem: Path of Radiance is set on the fictional continent of Tellius and is totally unrelated to any of the previous Fire Emblem instalments. It introduces a new system for battle preparation as well as a new set of races named laguz. In Fire Emblem: Path of Radiance, the protagonist, Ik…

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Fire Emblem: Path of Radiance

Fire Emblem: Path of Radiance is a tactical role-playing game developed by Intelligent Systems and published by Nintendo. It is the ninth Fire Emblem Series title.

Features

Fire Emblem: Path of Radiance is set on the fictional continent of Tellius and is totally unrelated to any of the previous Fire Emblem instalments. It introduces a new system for battle preparation as well as a new set of races named laguz. In Fire Emblem: Path of Radiance, the protagonist, Ike, the son of Greil, begins the game as the newest member of his father’s mercenary company, the Greil Mercenaries which operates within the borders of Crimea, a nation of humans that shares its southern border with Gallia, a nation of beast laguz. After a neighbouring beorc nation, Daein, invades Crimea, Ike comes across an unconscious woman in a forest that turns out to be the Crimean princess. Greil tleades the mercenaries out of Crimea and towards Gallia but is mortally wounded by a Daein general known only as the Black Knight. After that, Ike and the mercenaries travel across the continent and back in an effort to defeat Daein and restore Crimea’s royalty to the throne. Throughout the game, Ike and his companions must overcome long-held racial tensions between the beorc and laguz in order to form an alliance against the true enemy, Ashard, king of Daein. Later on, Ike is given command of a patchwork army that he leads into Daein and finally back to Crimea, where he confronts the Black Knight and ultimately King Ashnard himself.

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